Showing posts with label digital. Show all posts
Showing posts with label digital. Show all posts
Tuesday, February 16, 2010
Dreaming the book
Le Monde des Montagnes (The World of Mountains), an ECAL graduate project by Camille Scherrer
Nothing to stop us from getting lost. From deciding we no longer belong here, and using all our knowledge and craft to make this place just confusing enough to dream.
Be it an augmented reality, be it a book, a picture that can actually be moving. Be it our imposing of what's in our head, or rather, what dropped by for just a second, only to fool us into believing we own it, we are it.
Nothing to stop us from finding our way. With every single hesitating step we so confidently make into this our augmented reality, with more of you than I could ever have hoped for, with less of me than you would expect, with just enough of us to get the picture.
And move on. As if nothing really happened. As if.
(via)
Dreaming the book
Le Monde des Montagnes (The World of Mountains), an ECAL graduate project by Camille Scherrer
Nothing to stop us from getting lost. From deciding we no longer belong here, and using all our knowledge and craft to make this place just confusing enough to dream.
Be it an augmented reality, be it a book, a picture that can actually be moving. Be it our imposing of what's in our head, or rather, what dropped by for just a second, only to fool us into believing we own it, we are it.
Nothing to stop us from finding our way. With every single hesitating step we so confidently make into this our augmented reality, with more of you than I could ever have hoped for, with less of me than you would expect, with just enough of us to get the picture.
And move on. As if nothing really happened. As if.
(via)
Monday, October 26, 2009
Workingg
Just so you don't think I'm ignoring you - check out some great projects by Marc Kremers:
- As found, a site with images found on the net... Fantastic.
- The wonderfuly anarchist Tex Server.
- And some of Marc's animations can be found here.
Workingg
Just so you don't think I'm ignoring you - check out some great projects by Marc Kremers:
- As found, a site with images found on the net... Fantastic.
- The wonderfuly anarchist Tex Server.
- And some of Marc's animations can be found here.
Wednesday, October 7, 2009
Friday, September 11, 2009
Don't you hate it when big commerce does something real good
See Sprint's Plug Into Now project (launched about a year ago and created by Goodby, Silverstein & Partners). Get impressed. And then goddamn it, move forward, do things no commerce can think of. Because it does have the feel of some excellent live art that's been around in the recent years. And let's say it feels just a tad late (and shallow, and not moving forward - but it's selling a product, for chrissakes!). Just late enough to feel that artists can still handle the commercial pressure.
Yes, they've been counting on viral marketing.
Yes, they think they might tap into a blog like this one.
Yes, they just did.
Because they're good. Is it a sin for a commercial enterprize to be good?
Well, they have the means. Get it while it's now. They play around with this idea, and they do it well.
I'm glad they do - it's an inspiring project. It makes me want to move beyond this. Now.
Yes, they've been counting on viral marketing.
Yes, they think they might tap into a blog like this one.
Yes, they just did.
Because they're good. Is it a sin for a commercial enterprize to be good?
Well, they have the means. Get it while it's now. They play around with this idea, and they do it well.
I'm glad they do - it's an inspiring project. It makes me want to move beyond this. Now.
Don't you hate it when big commerce does something real good
See Sprint's Plug Into Now project (launched about a year ago and created by Goodby, Silverstein & Partners). Get impressed. And then goddamn it, move forward, do things no commerce can think of. Because it does have the feel of some excellent live art that's been around in the recent years. And let's say it feels just a tad late (and shallow, and not moving forward - but it's selling a product, for chrissakes!). Just late enough to feel that artists can still handle the commercial pressure.
Yes, they've been counting on viral marketing.
Yes, they think they might tap into a blog like this one.
Yes, they just did.
Because they're good. Is it a sin for a commercial enterprize to be good?
Well, they have the means. Get it while it's now. They play around with this idea, and they do it well.
I'm glad they do - it's an inspiring project. It makes me want to move beyond this. Now.
Yes, they've been counting on viral marketing.
Yes, they think they might tap into a blog like this one.
Yes, they just did.
Because they're good. Is it a sin for a commercial enterprize to be good?
Well, they have the means. Get it while it's now. They play around with this idea, and they do it well.
I'm glad they do - it's an inspiring project. It makes me want to move beyond this. Now.
Monday, March 16, 2009
How to show performance on the internet?

The new Performa site is attractive and frustrating at the same time. The fragments of the Performa07 New York biennal are great, they give us an insight into the feel of the festival that was doomed to be famous (and to some extent, doomed to fail to meet the incredibly high expectations).
(My favorite of the excerpts is Stage Matrix 1 by Markus Schinwald and Oleg Soulimenko, which seems like a deliciously elegant and disciplined play with space and contingency. The picture above is from that performance.)
The thing I find frustrating about Performa's site is the way the videos are displayed - one can only move forward (by pressing the space tab), there are no other controls, no notion of what is there in store for us...
Yes, this might come close to the experience of watching a performance. But doesn't it seem a little silly? Isn't it moving us back to the sort of hierarchy the internet has been freeing us from? It does make sense in the historic context of performance, where the utmost respect for the work is frequently an unspoken condition of appreciating the work, and often flirts with the sanctification of the aesthetic. And although there have been exceptions, it won't be an exaggeration to say performance art audiences are usually surprizingly well-behaved and develop a tolerance for time-stretching experiences...
However, the internet has developed a set of rules of its own. One of them is a certain predictability of content. And a non-linear approach to video-watching. The possibility of scrolling forward, or checking several things at the same time, is today as "natural" as reading a book and listening to music, or being able to read the last page of a novel first. The sort of proposal Performa makes goes against this. And gives stage to a difficult exercice of disciplined watching - with no pauses, no repeats, no selection. Take it or leave it.
It is an interesting exercise to perform (pardon the pun).
And yet, in practical terms, doesn't it limit the actual audience of the performances (virtual, and later, real) to the viewers already accustomed to be the well-behaved time-stretched spectators of contemporary art?
The step from live performance to showcasing it on the internet is huge and very tricky. It requires feeling the dynamics of the "aesthetic experience of the net", and that is still a very fresh ground. The trick is, if one of the greatest motors of performance art has been the idea of the avantgarde, entering a new platform will eventually (and once again) have to mean redefining what this idea(l) means.
ps.: For more info on the Performa 2009 biennal and many other events happening now in NY, see their blog here.
How to show performance on the internet?

The new Performa site is attractive and frustrating at the same time. The fragments of the Performa07 New York biennal are great, they give us an insight into the feel of the festival that was doomed to be famous (and to some extent, doomed to fail to meet the incredibly high expectations).
(My favorite of the excerpts is Stage Matrix 1 by Markus Schinwald and Oleg Soulimenko, which seems like a deliciously elegant and disciplined play with space and contingency. The picture above is from that performance.)
The thing I find frustrating about Performa's site is the way the videos are displayed - one can only move forward (by pressing the space tab), there are no other controls, no notion of what is there in store for us...
Yes, this might come close to the experience of watching a performance. But doesn't it seem a little silly? Isn't it moving us back to the sort of hierarchy the internet has been freeing us from? It does make sense in the historic context of performance, where the utmost respect for the work is frequently an unspoken condition of appreciating the work, and often flirts with the sanctification of the aesthetic. And although there have been exceptions, it won't be an exaggeration to say performance art audiences are usually surprizingly well-behaved and develop a tolerance for time-stretching experiences...
However, the internet has developed a set of rules of its own. One of them is a certain predictability of content. And a non-linear approach to video-watching. The possibility of scrolling forward, or checking several things at the same time, is today as "natural" as reading a book and listening to music, or being able to read the last page of a novel first. The sort of proposal Performa makes goes against this. And gives stage to a difficult exercice of disciplined watching - with no pauses, no repeats, no selection. Take it or leave it.
It is an interesting exercise to perform (pardon the pun).
And yet, in practical terms, doesn't it limit the actual audience of the performances (virtual, and later, real) to the viewers already accustomed to be the well-behaved time-stretched spectators of contemporary art?
The step from live performance to showcasing it on the internet is huge and very tricky. It requires feeling the dynamics of the "aesthetic experience of the net", and that is still a very fresh ground. The trick is, if one of the greatest motors of performance art has been the idea of the avantgarde, entering a new platform will eventually (and once again) have to mean redefining what this idea(l) means.
ps.: For more info on the Performa 2009 biennal and many other events happening now in NY, see their blog here.
Saturday, February 28, 2009
Andy Warhol the computer geek
This video, and the interview re-published at artnode, seem like more proof that the brilliance of the artist is often quite distant from the brilliance of the onlooker. Surrounded by "modern technology", he might, in retrospect, appear like a child enjoying his toys. Especially in the interview, it seems like it's the journalist who has all these great ideas, and Warhol just happily agrees with what he hears...
The enthusiasm for new technologies, when watched twenty years later, has something funny, but also something eery about it.
But if you read carefuly, there is one remarkable moment: when the journalist suggests that Andy (and the other artists) can now do everything by themselves - music, video, editing, etc., the artist agrees. But when asked if he has been doing it, he answers he hasn't had time because he is still exploring the visual art side of the computer.
So beyond this enthusiasm for all that is new, lies an aproach that is at once pragmatic and somehow... healthily conservative?

(via)
Andy Warhol the computer geek
This video, and the interview re-published at artnode, seem like more proof that the brilliance of the artist is often quite distant from the brilliance of the onlooker. Surrounded by "modern technology", he might, in retrospect, appear like a child enjoying his toys. Especially in the interview, it seems like it's the journalist who has all these great ideas, and Warhol just happily agrees with what he hears...
The enthusiasm for new technologies, when watched twenty years later, has something funny, but also something eery about it.
But if you read carefuly, there is one remarkable moment: when the journalist suggests that Andy (and the other artists) can now do everything by themselves - music, video, editing, etc., the artist agrees. But when asked if he has been doing it, he answers he hasn't had time because he is still exploring the visual art side of the computer.
So beyond this enthusiasm for all that is new, lies an aproach that is at once pragmatic and somehow... healthily conservative?

(via)
Monday, December 8, 2008
Twisting and turning (with a little help from electricity)
Daito Manabe is a funny guy.
But he also knows his business. This is no accidental work, as Manabe is a serious artist and very serious programmer. While looking through his work, I came across a video fragment of a stunning performance where he was in charge of programming (more specifically, of "sound/oscillation/programming"), a work called true, directed by dumb type's Takayuki Fujimoto. And, as expected from the co-creator of one of the most outstanding multimedia performance groups ever, this is... well, prepare to be amazed.
(via)
But he also knows his business. This is no accidental work, as Manabe is a serious artist and very serious programmer. While looking through his work, I came across a video fragment of a stunning performance where he was in charge of programming (more specifically, of "sound/oscillation/programming"), a work called true, directed by dumb type's Takayuki Fujimoto. And, as expected from the co-creator of one of the most outstanding multimedia performance groups ever, this is... well, prepare to be amazed.
(via)
Monday, July 16, 2007
What a computer virus really looks like
Too much virtual art research can be hazardous to your, well, being.
(See here and here)
Technorati: installation, art installation, design, digital art, art, contemporary art, vvoi
Tuesday, June 19, 2007
Changing Identities
1.Redesigning flags according to clients' wishes.

2.Redesigning your identity in Second Life.
Notice the guy's t-shirt : "World without strangers".

2.Redesigning your identity in Second Life.
Notice the guy's t-shirt : "World without strangers".
Saturday, June 16, 2007
Telling stories. Andy Huang times two
There are two Andy Hunag's living in the US and making great animation.
1. Andy Huang, a student of arts and animation at the University of Southern California, brings us Doll Face, a fairy-tale about... to be honest, I was so pleased with the visual aspect of the video, at first I completely missed the story. Let me give you this opportunity, too.
So, the story is, well, simple. But the doll is charming, the melancholy lightness of it, the delicate texture. Should we always ask for more?
2. Andy Huang, a graduate of communications design from Pratt University, introduces us to a world where design meets animation meets a baroque sense of humor. His is a polyphonic world, one that flies in all directions, cares not about narrative but about a certain shape, balance, impact.
Both Andys have some things in common. Their work is slick, clean, well-focused, it is not afraid of pop, of a certain type of flashiness.
On the other hand, they represent two different choices. One tends towards clean narrativity, a beginning a middle an end, (and in this order...), the other seems much closer to visual arts, chaos is welcome, Flash animation, clean powerpointy cuts, the new digital collage...
This is really a very serious issue: the consequences of each of these options are impressive. Of course, they can be combined, interpolated, tried out and thrown out at will... But there is such a thing as a body of work, career progress, or artistic development. And there is a need for storyline, for things happening that cause other things happening. Causality. And yet, from the perspective of contemporary art this seems so petty, so ridiculous, when you have all these broken, mashed up, re-redone languages... As if it weren't an issue. New playwriting? Experimental cinema? Installations? Maybe. And yet, while participating in all these experiments, while promoting them and enjoying them, I somehow still feel the deep thirst for story.
1. Andy Huang, a student of arts and animation at the University of Southern California, brings us Doll Face, a fairy-tale about... to be honest, I was so pleased with the visual aspect of the video, at first I completely missed the story. Let me give you this opportunity, too.
So, the story is, well, simple. But the doll is charming, the melancholy lightness of it, the delicate texture. Should we always ask for more?
2. Andy Huang, a graduate of communications design from Pratt University, introduces us to a world where design meets animation meets a baroque sense of humor. His is a polyphonic world, one that flies in all directions, cares not about narrative but about a certain shape, balance, impact.
Both Andys have some things in common. Their work is slick, clean, well-focused, it is not afraid of pop, of a certain type of flashiness.
On the other hand, they represent two different choices. One tends towards clean narrativity, a beginning a middle an end, (and in this order...), the other seems much closer to visual arts, chaos is welcome, Flash animation, clean powerpointy cuts, the new digital collage...
This is really a very serious issue: the consequences of each of these options are impressive. Of course, they can be combined, interpolated, tried out and thrown out at will... But there is such a thing as a body of work, career progress, or artistic development. And there is a need for storyline, for things happening that cause other things happening. Causality. And yet, from the perspective of contemporary art this seems so petty, so ridiculous, when you have all these broken, mashed up, re-redone languages... As if it weren't an issue. New playwriting? Experimental cinema? Installations? Maybe. And yet, while participating in all these experiments, while promoting them and enjoying them, I somehow still feel the deep thirst for story.
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